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if you have weapons that launch torpedoes you can "run out" but you can also stock them where the food is and like the food it either disappears over time or you can click on a engineer to get it and load up the ship with more torpedoes and lets say each crate of torpedoes hold...eh 5 or 10 or maybe...
im not sure if this is something you guys have thought of but perhaps a run button where you double click and he runs at double or even triple the speed to sort of get away from a enemy
- Fri Jan 23, 2015 11:38 am
- Forum: Bugs and Issues
- Topic: Kickstarter Science Alpha Bugs and Suggestions
- Replies: 9
- Views: 14736
how are you able to look inside the interior? im sorry if this is a stupid question.
- Sat Jan 17, 2015 7:23 pm
- Forum: Suggestions
- Topic: if your still using tokens..
- Replies: 2
- Views: 4078
then an idea might be say someones stressed you could right click on them or left click on them and say take time off intill 10 percent is grayed out because his stress is at 34 percent, 20 percent is grayed out 30 percent is grayed out and so on and so forth and i will order him to take time off ti...
another suggestion is maybe in a year down the line when you've rolled out the real big ships, you could also zoom all the way in and double click and boom a shuttlecraft and for that you could use the model of the "small" ships to design it, i saw one of the designs in S.C.I.E.N.C.E. and it screame...
think about it this way say you got a captain and you want him to sit only in the chair you put for him but instead hes going around sitting in consoles he doesn't belong and just going all over the place, instead he could be only limited to really sitting in his chair and walking around ect but not...
im also not sure if this is already in the works but when making your ship it'd be nice to e able to assign a captains chair commanders ect, even sit down consoles and standup consoles one which can be specific to a certain bridge officer.
sure basically you have 1 captain 1 commander 4 or so LT commanders and when you start they have to reach that rank before you can promote them to that actual position and once you do promote them unless they die they wont be unpromoted and then you can actually promote someone else who used to be a...