Search found 5 matches

by Rybilton
Wed May 22, 2013 7:12 am
Forum: Suggestions
Topic: Perks and backstory
Replies: 3
Views: 986

Re: Perks and backstory

Skills aren't bad I don't mind the skills I just feel that the crew are all able of getting these skills none of them are special they're just carbon copy recruits The whole perk thing could amplify the skills Say you get a guy who's an engineer 29 Your not going to get him to thirty for sprint but ...
by Rybilton
Wed May 22, 2013 5:59 am
Forum: Survivor Stories
Topic: The last stand of the Rybiltia
Replies: 0
Views: 5182

The last stand of the Rybiltia

The antorian battle cruiser loomed overhead. The HMS RYBILTIA was big but it was small on comparison to this beast - 3rd play through -Final battle before admiral micari - morale is low - Half the crew is still repairing the ship or refuelling tokens - Captain Rybilton himself stands in a flame fill...
by Rybilton
Wed May 22, 2013 4:57 am
Forum: Suggestions
Topic: Morale and morality plus mechanised crew
Replies: 4
Views: 2002

Morale and morality plus mechanised crew

Morale and morality (Btw this is my third suggestion in the last couple of minutes God ***** I love this game) A yellow shirt walks up to a blue shirt Hey man you know about half the red shirts where killed when the hull breached Ok This right here is how I view my crew right now Their comrades die....
by Rybilton
Wed May 22, 2013 4:41 am
Forum: Suggestions
Topic: Boarding party! with our pistols! No way is that gonna work
Replies: 1
Views: 1062

Boarding party! with our pistols! No way is that gonna work

We all love a good gunslinger in the sci fi universe and yes I understand it takes a fair amount of time to code items into the game When I looked at suggestions and found all weapon suggestions where aimed at stations I decided to stop and think for a second. ...hmmm...we have laser cannons and pla...
by Rybilton
Wed May 22, 2013 4:17 am
Forum: Suggestions
Topic: Perks and backstory
Replies: 3
Views: 986

Perks and backstory

Ok guys...hear me out It's a simple concept and by perks I don't mean the class based skills such as enhanced repair(yellow shirts) and invulnerability(red shirt) What I mean if you closely examined the subject heading is perks that give backstory For example a common perk for more experienced crew ...