Search found 41 matches

by Xahni13
Mon Jul 22, 2013 12:31 pm
Forum: Game News
Topic: IMPROVE IT: Ship-to-Ship Battles
Replies: 96
Views: 199248

Re: IMPROVE IT: Ship-to-Ship Battles

Love PegLegHeg's idea! =)
by Xahni13
Wed Jul 17, 2013 6:29 pm
Forum: Game News
Topic: IMPROVE IT: Ship-to-Ship Battles
Replies: 96
Views: 199248

Re: IMPROVE IT: Ship-to-Ship Battles

Maybe instead of just having the attacking minigames and gathering of shield and dodge rate thing Make we should have some sort of trap system on the ship hall way for intruders, (Not so common for me though), Doorways and things the enemy should be able to charge through, and then you have to barri...
by Xahni13
Fri Jan 25, 2013 8:40 am
Forum: General Discussion
Topic: What's the name of your ship and captain?
Replies: 88
Views: 54688

Re: What's the name of your ship and captain?

My ship is gonna be named "The Starless Liberator"
Captain name, "Mr.Xahni"
by Xahni13
Mon Jan 14, 2013 5:37 pm
Forum: General Discussion
Topic: Games while you wait
Replies: 44
Views: 19929

Re: Games while you wait

Tried EVE: Online out, recorded the first bit without knowing...

http://www.youtube.com/watch?v=U2PRFHPUZ2w



Done after 20 minutes because of the complexity (I don't really go much into games these times)
by Xahni13
Mon Jan 14, 2013 3:15 pm
Forum: General Discussion
Topic: Peaceful or Warlike: What will you choose?
Replies: 6
Views: 2568

Re: Peaceful or Warlike: What will you choose?

I want maximum destruction too. But in another way, how about ruining the allies relationships with their allies so their allies attack your allies but then your allies attack your allies and then everyone is your enemy,. but they are so weak you will conquer the universe
by Xahni13
Wed Jan 09, 2013 1:13 am
Forum: General Discussion
Topic: Game Over, Save Game and Meaningful Consequences
Replies: 14
Views: 5889

Re: Game Over, Save Game and Meaningful Consequences

It would be cool when you start a new game you would be able to purchase a wrecked version of the ship you had at your last playthrough,

Though thath might not be possible with current mechanics as I see them
by Xahni13
Tue Jan 08, 2013 4:09 pm
Forum: General Discussion
Topic: FAQ - SC Mobile *Update 11/05/14*
Replies: 51
Views: 78419

Re: FAQ - A work in progress

I know it is more casual oriented, but should atleast have a pause screen of sorts (Surely it will have that) ;)
by Xahni13
Tue Jan 08, 2013 2:27 pm
Forum: General Discussion
Topic: FAQ - SC Mobile *Update 11/05/14*
Replies: 51
Views: 78419

Re: FAQ - A work in progress

This is a must since it is a real time management game,
If FTL had no pause you'd have to remember all hotkeys and keep track of your HP, crew, facilities, enemy invaders and enemy ship at same time. And that require some skill
by Xahni13
Tue Jan 08, 2013 2:25 pm
Forum: General Discussion
Topic: Game Over, Save Game and Meaningful Consequences
Replies: 14
Views: 5889

Re: Game Over, Save Game and Meaningful Consequences

Yea, I'd hate to go from a super top tech ship to a small vessel that can only carry 6 crew members
by Xahni13
Mon Jan 07, 2013 12:47 pm
Forum: Other Bug Reporting
Topic: Website Bug Reports
Replies: 20
Views: 15074

Re: Website Bug Reports

Image


Again. For me it is fine. Would be better if you took a picture to explain your problems, and/or your addon's in your browser, :)