How the first ever Vine game trailer was crafted

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roguetrooper2
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How the first ever Vine game trailer was crafted

Post by roguetrooper2 » Fri Mar 08, 2013 12:26 pm

Gamasutra:
Vlambeer recently announced via a six-second Vine video that its follow up to Radical Fishing for iOS, dubbed Ridiculous Fishing, will release March 14. In creating this micro-trailer, the developers also practiced distilling some of the most important parts of their game and thereby respecting its viewers' time, with the help of notable video editor Kert Gartner.

The game is finally seeing a release, after two years of development by Vlambeer (Super Crate Box), Zach Gage (Spelltower, Bit Pilot, Unify) and Greg Wohlwend (Hundreds, Solipskier, Gasketball). Despite Vine not providing stats, the levels of coverage the video and game received this week suggests, at least in part, that the micro-trailer was a success.
Ridiculous Fishing Trailer YouTube (6 seconds!!)

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jhon cena
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Re: How the first ever Vine game trailer was crafted

Post by jhon cena » Sun Jun 23, 2013 2:30 am

youtube is not working here .is this trailor is on dailymotion.

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