Star Command (Beta - 1.2) Feedback

Technical issues and bugs for the mobile version.
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stevetranby
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Re: Star Command (Beta - 1.2) Feedback

Post by stevetranby » Thu May 14, 2015 9:23 pm

<broken_record>Soon</broken_record> but honestly I just upgraded the core engine from 3.5 to 3.6 to fix some windows phone gpu issues. Hopefully can have one out by tomorrow afternoon.
"I see dead codes, and create instances of Deja-vu in the galaxy."
Development (Mobile Team) • Game Design • Business • Warballoon Co-founder

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giromachine
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Re: Star Command (Beta - 1.2) Feedback

Post by giromachine » Fri May 15, 2015 11:54 am

Is it out? :0

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stevetranby
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Re: Star Command (Beta - 1.2) Feedback

Post by stevetranby » Fri May 22, 2015 4:24 am

For the main three, iOS in a day or two (prob with a new build for the main three as well).
We're going to start creating a post per build.
viewtopic.php?f=9&t=1292
"I see dead codes, and create instances of Deja-vu in the galaxy."
Development (Mobile Team) • Game Design • Business • Warballoon Co-founder

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