Just found SC:Mobile. Great stuff. Looking forward to trying Galaxies, too, when I scrounge up the money for it.
Clarification question: it appears from my reading that crew skill levels are only relevant in getting skills. Is that true? Is there no difference between a 10 skill and a 19 skill?
Thanks.
jp
Newb question on crew skill levels
- stevetranby
- Developer
- Posts: 387
- Joined: Wed Feb 20, 2013 11:14 pm
- Location: Colorado
Re: Newb question on crew skill levels
Thanks, glad you are enjoying mobile.
Crew Skill is used to modify almost all crew actions, but it's mostly a subtle affect. The main noticeable difference is getting new skill action capabilities at the 10,20,30,40 marks. But things like move rate, attack power, skill radius, and others should be affected by skill level so a 10 skill in science won't heal as far away or as fast as a 19 skill.
Crew Skill is used to modify almost all crew actions, but it's mostly a subtle affect. The main noticeable difference is getting new skill action capabilities at the 10,20,30,40 marks. But things like move rate, attack power, skill radius, and others should be affected by skill level so a 10 skill in science won't heal as far away or as fast as a 19 skill.
"I see dead codes, and create instances of Deja-vu in the galaxy."
Development (Mobile Team) • Game Design • Business • Warballoon Co-founder
Development (Mobile Team) • Game Design • Business • Warballoon Co-founder